As you may know from the recent announcement, Main Street got a new map and the Fall/Halloween event is here!
However, that announcement left out some of the juicy details that are more suitable for patch notes, so here goes.
Mechanics
Added a minimap with an indicator for where you are in the world
Made a brand new map over 20 times the size of the last one with more than 40 player shops
Added NPC vendors with shops that you can buy and sell items from
Removed the old build panel and made it so you can buy shop shelves and decorations from vendors and build them from your inventory
Made fruit, flower, fish vendors, etc. that have fluctuating prices based on how much stuff people have sold to them
You can now pick up shelves and decorations and set them back down wherever you want
Added new floor and wall paint items for better immersion when customizing your store
Added new holiday vendor stall with a selection of items that changes with the seasons
Added the ability to rotate certain shop decorations like chairs through the right click menu
Tweaks
Made UI interfaces scalable and position-able
Made text boxes for chat and notifications wider for aesthetic reasons
Updated icons and UI for aesthetic reasons
Added tool tips for many UI elements to reduce clutter/visual information overload
Removed the shop theme restrictions; now you can mix and match shop shelves
Added loads more Halloween decorations to the holiday vendor's shop
Made it so items aren't destroyed when you pick them up with no room; the action is cancelled instead
Added a welcome message with a link to the wiki
Made it so you must be standing close to a gatherable item to collect it
Balancing tweaks for the new map; item prices and other settings have been adjusted
Exposed information like estimated profit per minute and much more to tool tips for shop shelves
Bug Fixes
It's been a while since we've had an update, so there's really too many bug fixes to detail, but trust me, it's a good improvement. 🎉
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