Not exactly a day one patch, but testing has been going well for the Valentine's Day update and I wanted to tweak and improve on some things with a patch/update.
This could be considered a small QOL update I suppose... Screen shot that I literally just took from the Atlanta server for tax!
Mechanics
New player command: /who
New admin command: /setmod [name]
New admin command: /reboot
Added new hidden moderator role
New mod command: /money adjust [name] [amount]
New mod command: /money set [name] [amount]
New mod command: /teleport [player]
New mod command: /teleport [playerToMove] [playerToMoveTo]
New mod command: /listplayers
New mod command: /teleportloc [locX] [locY]
New mod command: /teleportpos [posX] [posY]
New mod command: /setpatrontier [player] [#]
New mod command: /mute [name] ["reason"],
New mod command: /unmute [name]
New mod command: /kick [name] ["reason"]
New mod command: /evict [name] ["reason"]
New mod command: /save
Made patron tiers save with player data so a server reboot doesn't reset it
Tweaks
Adjusted balancing for cupcakes, pie, and cake in Bakery themed shops
Renamed the item "Gren Apple" as "Green Apple"
Updated render order so player name plates appear above everything on the map but below everything in the interface (UI)
Player log in/log out notifications won't happen unless the player makes it through character creation
Bug Fixes
Fixed build preview error that appeared when hovering over UI while building
Fixed issue making fish appearances much more rare than intended
Комментарии